Jesse Aarons trained all summer to become the fastest runner in school. So he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences including that she's rich, he's poor, she's a city girl, and he's a country boy the two become fast friends. Together they create Terabithia, a land of monsters, trolls, ogres, and giants where they rule as king and queen.
An intimate instructional documentary series, that takes us onto the desks and into the lives of talented artists and animators. Each episode focuses on a single artist teaching us how to draw a single iconic character from a Walt Disney Animation Studios film.
In her attempt to escape her past, Huiju relocated to the UK over 11 months ago. However, even after moving to a new country, she found that her nightmares from Korea continued to haunt her. Determined to move forward, she made the decision to confront her memories head-on in a very contemporary way, using dating apps to push the boundaries she had set due to her sexual trauma.
What did our parents leave behind for us in the boxes they got from their parents? An artist struggles with what he has gotten in the wake of his mother’s death, and a girl forces him to look inside not only the box but himself.
Dealing with anxiety and phobias, Dafni struggles to finish a drawing. As she navigates her relationship with her mother, friends, as well as a dog that she’s been asked to pet sit, her old best friend suddenly reappears after many years and wants to meet up.
An artist holds a pen on paper and slowly starts drawing the line. The line gradually increases its pace, leading to curves, reversions, curveballs, and inconsistencies. As the artist nearly finishes, the artist lifts the pen to show the entire drawing. The artist slowly returns to drawing and continues the following chapters of life.
While tracking down a serial killer, the detective discovers that the killer is also a painter. The murderer creates horrific paintings using the blood of his victims. While trying to solve the murders, the detective tries to understand the motives behind the murderer and the way the murderer expresses himself.
Upon his arrival in Paris, filmmaker Tomas Cali immerses himself in learning French, as well as the language of sketching. In an art studio, he meets transgender life model Linda Demorrir, who helps him to connect with himself and his new city in a profoundly different way.
Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters. One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time! She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?! A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
Korean webtoon writers Lee Mal-nyeon and Ju Ho-min play a picture quiz with street citizens.
A film about being, having been and becoming through the lens of a boy desperately trying to sketch out a cloud.
Hua Xixi is a manhua-loving girl with a quirky imagination and an interest in drawing. Huo Ziang is a gifted soccer player who missed out on his dreams because of an injury. The two had an immediate dislike for each other when they first met, but their relationship blossomed through the process of chasing their dreams. In encouraging Huo Ziang, Hua Xixi also helped patch up the misunderstandings between Huo Ziang and his friend Sun Xiujie. Getting caught in a love triangle, the three fall into a dilemma of friendship and love
Based on the Mattel's party game, two teams of three players will compete against each other, trying to guess the correct word or phrase represented by the drawings of their fellow teammates.
Led by five celebrity curators, 60 up-and-coming painters from different genres compete in six rounds, in a bid for the opportunity of having a solo exhibition at a top-tier art center.
Do you remember? Last summer, Illinois was confronting a series of bizarre murders. At each crime scene, police found a sketch of a house which turned out to be the location of the next murder. But detectives couldn't identify the houses in time, and the murders continued, becoming more violent until someone recognizes the latest sketch as the old Wilson farm up in Monroe. As we open, a policewoman named Crawley is being interviewed by an unseen authority figure. She tries to remember what exactly happened at the Wilson farm. She explains she was patrolling in the area and went there quickly, intending to find out what the owner knew and get him out. Instead. . . what happened was. . . if only she could remember. . .
"Rilin, a high school girl with a deep passion for drawing, dreams of becoming a painter. She chooses to pursue further education in art. However, upon entering her studies, she is made to feel that her abilities will never amount to anything. Consequently, she strives to create paintings that will earn the acceptance of others. Yet, the person who refuses to accept and devalues her work the most is herself."
Leia can't seem to find anything in her surroundings that would help her get some inspiration for her drawing. She feels stuck and burnt out until she has a dream that finally gives her the motivation she needed. She then realizes that you can't force art, it comes unexpectedly and naturally.
Set in the city of Nagasaki, the story takes place in a world where a miniscule amount of magic remains in everyday life. Hitomi Tsukishiro is a 17-year-old descendant of a witch family who grew up with stale emotions, as she lost her sense of color at a very young age. Feeling sorry for her granddaughter's future, Kohaku, a great witch, sends Hitomi to past, the year 2018. Through exchanges with her 17-year-old grandmother and her club members, the story follows Hitomi's growth as a person.
Drawfee's Caldwell Tanner and Nathan Yaffe must spend eternity in Hell unless they make killer cartoons from viewers' suggestions.
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